So, next up on the altar for disobeying its audience is another game I mentioned last week: Bayonetta. Again, I have not played this game and from what I've heard I'm not going to. However, the game resurfaced in my mind because of an article about it in my latest issue of Game Informer, who continue to send me free issues for some reason. They interviewed the director of the studio that produced the game regarding some questions that the game left them with. Several of the questions hit on the issue of sexuality, but they are blown off by the claim that the character Bayonetta was designed by a female designer and so she should pander to both genders and that she is sexy, but not vulgar. That last bit is an absolute lie as I understand it. But to move away from last week's topic to this week's, let's look at the Q&A that got me fired up: Q, "We liked the game's Space Harrier sequence, but that shooting seemed to go on for a really long time. Why is that?" A, "Hey, I don't think it is too long. (Laughs) I think that gamers of my era excelled at the ability to approach games in the vein of 'I'll find the fun in what I've been given,' and not 'You guys need to give me what I want.' Maybe I expressed my feelings of nostalgia for that era a bit too strongly. But even that is just one of the idiosyncrasies that make up Bayonetta, and I would be really pleased if you enjoyed it as such."
This just makes me want to smack the guy in the face. It comes across to me as being quite rude, he could have said the same thing and put it in a way that doesn't make me feel insulted as a gamer. As I tried to express with my quick overview of teh sexuality bit, the entire set of answers seemed rather rude. At basis, it looks like he's telling the player to suck it up and like what we hand them. Well, actually, that goes well with my belief that a developer should make their own game. But, if you alienate your audience, players are going to go elsewhere.
In the end, both sides have to be willing to give a little to the others demands. Give a little, not give in.
Bayonetta and her ludicrously long legs are not changing for your sake!
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